After pitching a class I’ve been wanting to teach FOR YEARS it was REJECTED at near instant speeds because it was too technical (the need was for general games undergrad, not technical grad). My advisor had already kindly offered to help me co-design a class in case that one got rejected. So that’s what we did: created a brand new, never been taught before course, I pitched it to the director of EAE, and then we waited… and waited… and waited (there was also some praying involved)! I waited NINE long days post when I was told I would hear back. So maybe nine days doesn’t seem that long to you, but it is long when you are waiting (and praying) for good news! Well… it got ACCEPTED!
I am teaching Psychology of Games at the University of Utah for my favorite program: EAE! (Shhh! Don’t tell CS I said that!)
I’m like legit faculty! Just call me Professor Blackburn!
I am super stoked!
Since the class is new we get to play with the design of it quite a bit, but we already have the syllabus and readings down. Still a lot of work to do but it is going to be a killer class!
If you’re a student at the U definitely look into it! It’s going to be a fun class as we discuss the inner workings of our mind and how to use that knowledge to design stellar video games! We already have enrollments and it was just posted this morning!
More info is on the course webpage. To enroll use Class #19047 which will enroll you in EAE 4900-006 (all Special Topics courses have the same course number:4900, but different sections. Psychology of Games is section 006).
See you in class students! (That’s fun to say!)