Last week I began examining the relationship between usability heuristics and educational technologies design. Celebrated my husband’s birthday with a fun trip out of town. I caught up on my homework that was due at the end of the week, and now need to do all the coursework that is due this week. It’s shaping up to be a very busy week. I finally beat The Collector boss on Hollow Knight (he killed me a lot).
For the Interested Reader:
Are we missing simple usability considerations in the design of technology? Given the task to examine educational technologies design I decided the best place to start would be the simplest: to examine the relationship between usability heuristics and educational technologies.
Celebrated my husband’s birthday with a fun trip out of town. I didn’t take any pictures, but we had tons of fun with the kiddos.
I still feel like I’m recovering from last semester. Though the more we progress in this semester the less angry I feel about courses. I’m not feeling my assignments.
- Make notes and hypotheses about how simple usability heuristics can be molded for educational technologies.
- Coursework (two big projects, daily homework, and an exam)
- Personal goals
I’m an all-in kind of gal, and so I’m having a hard time putting more focus on my research (for which you receive zero feedback on “grades” during the semester, you just get one at the end), and not doing all I can in my classes (for which you get told how “good” you are constantly, which I feel is really more of a reflection on how well the teacher is teaching/how interested the students are despite the teacher, than how “good” a student really is.). So I find myself doing less all around rather than more here and less there.